Install Amigaos 3.1 Winuae
Screenshot of AmigaOS 4.1,OS familyAmigaWorking stateCurrentSource modelInitial releaseJuly 23, 1985; 33 years ago ( 1985-07-23)4.1 Final Edition Update 1 / December 31, 2016; 2 years ago ( 2016-12-31)Platforms: versions 1.0 through 3.9: versions 4.0 through 4.1typeDefaultOfficial websiteAmigaOS is a family of proprietary native of the and personal computers. It was developed first by and introduced with the launch of the first Amiga, the, in 1985.
Early versions of AmigaOS required the Motorola of and microprocessors. Later versions were developed by (AmigaOS 3.5 and 3.9) and then (AmigaOS 4.0-4.1).
Installation of Amiga OS 3.9, 3.1.4, 3.1, Kickstart roms and packages for. Supports real Amigas and emulators like WinUAE, FS-UAE, Amiberry and UAE4ARM.
A microprocessor is required for the most recent release,.AmigaOS is a operating system based on a, called. It includes an abstraction of the Amiga's hardware, a disk operating system called AmigaDOS, a called and a desktop called.The Amiga intellectual property is fragmented between, Cloanto,. The copyrights for works created up to 1993 are owned by Cloanto.
In 2001, Amiga Inc. Contracted AmigaOS 4 development to Hyperion Entertainment and, in 2009 they granted Hyperion an exclusive, perpetual, worldwide license to AmigaOS 3.1 in order to develop and market AmigaOS 4 and subsequent versions.On December 29, 2015, the AmigaOS 3.1 to the web; this was confirmed by the rights holder,. Contents.Components AmigaOS is a single-user operating system based on a, called. AmigaOS provides an abstraction of the Amiga's hardware, a disk operating system called AmigaDOS, a called and a desktop called. A (CLI), called AmigaShell, is also integrated into the system, though it also is entirely window-based. The CLI and Workbench components share the same privileges. Notably, AmigaOS lacks any built-in.AmigaOS is formed from two parts, namely, a firmware component called and a software portion usually referred to as Workbench.
Up until AmigaOS 3.1, matching versions of Kickstart and Workbench were typically released together. However, since AmigaOS 3.5, the first release after Commodore's demise, only the software component has been updated and the role of Kickstart has been diminished somewhat. Firmware updates may still be applied by at system boot.Firmware and bootloader.
Main article:Kickstart is the firmware, usually stored in. Kickstart contains the code needed to boot standard Amiga hardware and many of the core components of AmigaOS. The function of Kickstart is comparable to the plus the main kernel in. However, Kickstart provides more functionality available at boot time than would typically be expected on PC, for example, the full windowing environment.Kickstart contains many core parts of the Amiga's operating system, such as, the core of AmigaDOS and functionality to initialize -compliant expansion hardware. Later versions of the Kickstart contained drivers for and controllers, ports and other built-in hardware.Upon start-up or reset the Kickstart performs a number of diagnostic and system checks and then initializes the Amiga chipset and some core OS components.
It will then examine connected boot devices and attempt to boot from the one with the highest boot priority. If no boot device is present a screen will be displayed asking the user to insert a boot disk, typically a floppy disk.At start-up Kickstart attempts to boot from a bootable device (typically, a floppy disk or hard disk drive). In the case of a floppy, the system reads the first two sectors of the disk (the bootblock), and executes any boot instructions stored there. Normally this code passes control back to the OS (invoking AmigaDOS and the GUI) and using the disk as the system boot volume. Any such disk, regardless of the other contents of the disk, was referred to as a 'Boot disk' or 'bootable disk'.
A bootblock could be added to a blank disk by use of the install command. Some games and on floppy disk used custom bootblocks, which allowed them to take over the boot sequence and manage the Amiga's hardware without AmigaOS.The bootblock became an obvious target for writers. Some games or demos that used a custom bootblock would not work if infected with a bootblock virus, as the code of the virus replaced the original.
The first such virus was the. Attempts included custom bootblocks. These amended bootblock advertised the presence of the virus checker while checking the system for tell-tale signs of memory-resident viruses and then passed control back to the system. Unfortunately these could not be used on disks that already relied on a custom bootblock, but did alert users to potential trouble. Several of them also replicated themselves across other disks, becoming little more than viruses in their own right. Kernel.
Main article:The Macintosh should have had multitasking. I can't stress enough what a big contribution it makes to the elegant design of system software. The Amiga has an excellent multitasking system, and I think it will have twice the product life of the Macintosh because of it.— Adam Brooks Webber, the programmer responsible for porting to the Amiga and Macintosh, Byte, September 1986Exec is the of AmigaOS. Exec provides functionality for multi-tasking, memory allocation, handling and handling of.
It acts as a for tasks running on the system, providing pre-emptive multitasking with prioritized. Exec also provides access to other libraries and high-level via. Other comparable microkernels have had performance problems because of the need to copy messages between address spaces. Since the Amiga has only one address space, Exec message passing is quite efficient.
AmigaDOS. Main article:AmigaDOS provides the portion of the AmigaOS. This includes, file and directory manipulation, the, file redirection, console windows, and so on. Its interfaces offer facilities such as, with primitives, and a system of global and local.In AmigaOS 1.x, the AmigaDOS portion was based on, which is written in. Interfacing with it from other languages proved a difficult and error-prone task, and the port of TRIPOS was not very efficient.From AmigaOS 2.x onwards, AmigaDOS was rewritten in and, retaining 1.x BCPL program compatibility, and it incorporated parts of the third-party AmigaDOS Resource Project, which had already written replacements for many of the BCPL utilities and interfaces.ARP also provided one of the first standardized for the Amiga, and introduced the use of more friendly UNIX-style wildcard functions in command-line parameters. Other innovations were an improvement in the range of date formats accepted by commands and the facility to make a command resident, so that it only needs to be loaded into memory once and remains in memory to reduce the cost of loading in subsequent uses.In, the DOS abandoned the BCPL legacy completely and, starting from, it has been rewritten with full support.are often used in AmigaOS, but they are not mandatory and they are not handled specially by the DOS, being instead just a conventional part of the file names.
Executable programs are recognized using a.Graphical user interface. Main article:The native Amiga is called, which handles input from the keyboard and mouse and rendering of screens, windows and.Prior to AmigaOS 2.0, there was no standardized, application developers had to write their own non-standard widgets. Commodore added the GadTools library and in AmigaOS 2.0, both of which provided standardized widgets. Commodore also published the Amiga User Interface Style Guide, which explained how applications should be laid out for consistency. Created a popular third-party widget library, based on BOOPSI, called, or MUI.
Uses MUI as its official toolkit, while uses a MUI clone called. AmigaOS 3.5 added another widget set, also based on BOOPSI.An unusual feature of AmigaOS is the use of multiple screens shown on the same display. Each screen may have a different video resolution or color depth.
AmigaOS 2.0 added support for public screens, allowing applications to open windows on other applications' screens. Prior to AmigaOS 2.0, only the Workbench screen was shared. A widget in the top-right corner of every screen allows screens to be cycled through. Screens can be overlaid by dragging each up or down by their title bars.
Audio now app. AmigaOS 4 introduced screens that are draggable in any direction.File manager. Main article:Workbench is the native graphical and desktop environment of AmigaOS. Though the term Workbench was originally used to refer to the entire operating system, with the release of AmigaOS 3.1 the operating system was renamed AmigaOS and subsequently Workbench refers to the desktop manager only. As the name suggests, the of a is used, rather than that of a desktop; directories are depicted as drawers, executable files are tools, data files are projects and GUI widgets are gadgets. In many other aspects the interface resembles, with the main desktop showing icons of inserted disks and hard drive partitions, and a single menu bar at the top of every screen. Unlike the Macintosh mouse available at the time, the standard Amiga mouse has two buttons – the right mouse button operates the pull-down menus, with a 'release to select' mechanism.Features Graphics Until the release of version 3, AmigaOS only natively supported the, via graphics.library, which provides an API for, operations and handling of sprites.
As this API could be bypassed, some developers chose to avoid OS functionality for rendering and directly program the underlying hardware for gains in efficiency.Third-party graphics cards were initially supported via proprietary unofficial solutions. A later solution where AmigaOS could directly support any graphics system, was termed (RTG). With AmigaOS 3.5, some RTG systems were bundled with the OS, allowing the use of common hardware cards other than the native Amiga chipsets. The main RTG systems are,. Some vector graphic libraries, like and, are also available. Modern systems can use cross-platform (simple DirectMedia Layer) engine for games and other multimedia programs.The Amiga did not have any inbuilt capability, and so had no standard 3D graphics.
Later, graphics card manufacturers and third-party developers provided their own standards, which included, Storm ( agl.library) and.The Amiga was launched at a time when there was little support for 3D graphics libraries to enhance desktop GUIs and computer rendering capabilities. However, the Amiga became one of the first widespread 3D development platforms. Was one of the earliest 3D rendering and animation systems, and Silver/ was one of the first ray-tracing 3D programs. Then Amiga boasted many influential applications in 3D software, such as, maxon's, and NewTek's (used to render movies and television shows like ).Likewise, while the Amiga is well known for its ability to easily with video, it has no built-in interface. The Amiga supported a vast number of third-party interfaces for video capture from American and European manufacturers. There were internal and external hardware solutions, called frame-grabbers, for capturing individual or sequences of video frames, including: Videon, DigiView, Graffiti external 24-bit, the, the, Vidi Amiga 12, Vidi Amiga 24-bit and 24RT (Real Time), Newtek, and, DPS (Personal Animation Recorder), by IOSPIRIT GmbH, etc.
Some solutions were hardware plug-ins for Amiga graphics cards like the module, or the DV module built for the Amiga clone from the German firm Macrosystem. Modern bus TV expansion cards and their capture interfaces are supported through tv.library by Elbox Computer and tvcard.library by Guido Mersmann.Following modern trends in evolution of graphical interfaces, uses the 3D hardware-accelerated image composition engine.Audio Prior to version 3.5, AmigaOS only officially supported the Amiga's native, via audio.device.
This facilitates playback of sound samples on four -driven 8-bit sound channels. The only supported hardware sample format is signed linear 8-bit.Support for third-party audio cards was vendor-dependent, until the creation and adoption of as a de facto standard. AHI offers improved functionality, such as seamless audio playback from a user-selected audio device, standardized functionality for audio recording and efficient software mixing routines for combining multiple sound channels, thus overcoming the four-channel hardware limit of the original Amiga chipset. AHI can be installed separately on AmigaOS v2.0 and later.AmigaOS itself did not support until version 3.1, when Roger Dannenberg's was adapted as the standard MIDI API. Commodore's version of camd.library also included a built-in driver for the serial port. The later open source version of camd.library by Kjetil Matheussen did not provide a built-in driver for the serial port, but provided an external driver instead.
Example of speech synthesis with the included Say utility in Workbench 1.3AmigaOS was one of the first operating systems to feature with software developed by Softvoice, Inc., which allowed text-to-speech conversion of. This had three main components: narrator.device, which modulates the used in, translator.library, which translates English text to American English phonemes using a set of rules, and a high-level SPEAK: handler, which allows command-line users to redirect text output to speech. A utility called Say was included with the OS, which allowed text-to-speech synthesis with some control of voice and speech parameters.
A demo was also included with programming examples. Speech synthesis was occasionally used in third-party programs, particularly educational software. For example, the word processors Prowrite and Excellence!
Could read out documents using the synthesizer. These speech synthesis components remained largely unchanged in later OS releases and Commodore eventually removed speech synthesis support from AmigaOS 2.1 onward because of licensing restrictions.Despite the American English limitation of the narrator.device's phonemes, Francesco Devitt developed an unofficial version with multilingual speech synthesis. This made use of an enhanced version of the translator.library which could translate a number of languages into phonemes, given a set of rules for each language. Storage The AmigaOS has a dynamically sized, which resizes itself automatically to accommodate its contents. Starting with AmigaOS 2.x, operating system configuration files were loaded into the RAM disk on boot, greatly speeding operating system usage. Other files could be copied to the RAM disk like any standard device for quick modification and retrieval. Also beginning in AmigaOS 2.x, the RAM disk supported file-change notification, which was mostly used to monitor configuration files for changes.Starting with AmigaOS 1.3, there is also a fixed-capacity recoverable RAM disk, which functions as a standard RAM disk but can maintain its contents on soft restart.
It is commonly called the RAD disk after its default device name, and it can be used as a boot disk (with boot sector). Previously, a recoverable RAM disk, commonly called the ASDG RRD or VD0, was introduced in 1987; at first, it was locked to ASDG expansion memory products. Later, the ASDG RRD was added to the series of freeware, shareware, and public domain software (disks 58 and 241 ).Scripting. Main article:The AmigaOS has support for the language, called ARexx (short for 'Amiga Rexx'), and is a script language which allows for full OS scripting, similar to; intra-application scripting, similar to in; as well as inter-program communication. Having a single scripting language for any application on the operating system is beneficial to users, instead of having to learn a new language for each application.Programs can listen on an 'ARexx port' for string messages. These messages can then be interpreted by the program in a similar fashion to a user pushing buttons.
For example, an ARexx script run in an e-mail program could save the currently displayed email, invoke an external program which could extract and process information, and then invoke a viewer program. This allows applications to control other applications by sending data back and forth directly with memory handles, instead of saving files to disk and then reloading them.Technical overview stated in 1996:The AmigaOS 'remains one of the great operating systems of the past 20 years, incorporating a small kernel and tremendous capabilities the likes of which have only recently been developed in.
The biggest difference is that the AmigaOS could operate fully and multitask in as little as 250 K of address space. Even today, the OS is only about 1 MB in size. And to this day, there is very little a memory-hogging CD-ROM-loading OS can do the Amiga can't. Tight code — there's nothing like it.I've had an Amiga for maybe a decade.
It's the single most reliable piece of equipment I've ever owned. It's amazing! You can easily understand why so many fanatics are out there wondering why they are alone in their love of the thing. The Amiga continues to inspire a vibrant — albeit cultlike — community, not unlike that which you have with Linux, the Unix clone.' Libraries and devices AmigaOS provides a set of system functions through, either stored as a file on disk with a '.library' filename extension, or stored in the Kickstart firmware.
All library functions are accessed via an indirect, which is a negative offset to the library base pointer. That way, every library function can be or at run-time, even if the library is stored in ROM. The core library of AmigaOS is the exec.library , which provides an interface to functions of the Amiga's.are also libraries, but they implement a standardized interface. Applications do not usually call devices directly as libraries, but use the exec.library I/O functions to indirectly access them. Like libraries, devices are either files on disk (with the '.device' extension), or stored in the Kickstart ROM.Handlers, AmigaDOS and filesystems The higher-level part of device and resource management is controlled by handlers, which are not libraries, but, and communicate by passing messages. One type of handler is a handler. The AmigaOS can make use of any filesystem for which a handler has been written, a possibility that has been exploited by programs like and by a few 'alternative' file systems to the standard.
These file systems allow one to add new features like or, which are not found in the standard operating system. Handlers typically expose a device name to the, which can be used to access the peripheral (if any) associated with the handler. As an example of these concepts is the SPEAK: handler which could have text redirected to spoken speech, through the speech synthesis system.Device names are (uppercase by convention) strings followed by a. After the colon a specifier can be added, which gives the handler additional information about what is being accessed and how. In the case of filesystem, the specifier usually consists of a to a file in the filesystem; for other handlers, specifiers usually set characteristics of the desired input/output channel (for the SER: serial port driver, for example, the specifier will contain, etc.). Filesystems expose drive names as their device names. For example, DF0: by default refers to the first floppy drive in the system.
On many systems DH0: is used to refer to the first hard drive. Filesystems also expose volume names, following the same syntax as device names: these identify the specific medium in the file system-managed drive. If DF0: contains a disk named 'Workbench', then Workbench: will be a volume name that can be used to access files in DF0. If one wanted to access a file named 'Bar' located in directory 'Foo' of the disk with name 'Work' in drive DF0:, one could write ' DF0:Foo/Bar' or ' Work:Foo/Bar'.
However, these are not completely equivalent, since when the latter form is used, the system knows that the wanted volume is 'Work' and not just any volume in DF0. Therefore, whenever a requested file on 'Work' is being accessed without volume 'Work' being present in any drive, it will say something to the effect of: Please insert volume Work in any drive.often need to access files without knowing their physical location (either the drive or the volume): they only know the 'logical path' of the file, i.e.
Whether the file is a library, a documentation file, a translation of the program's messages, and so on. This is solved in AmigaOS by the use of assigns. An assign follows, again, the same syntax as a device name; however, it already points to a directory inside the filesystem. The place an assign points to can be changed at any time by the user (this behavior is similar to, but nevertheless distinct from, the subst command in, for example).
Assigns were also convenient because one logical assign could point to more than one different physical location at the same time, thereby allowing an assign′s contents to expand logically, while still maintaining a separate physical organization. Standard assigns that are generally present in an AmigaOS system include:. SYS:, which points to the boot drive's root directory. C:, which points to a directory containing shell commands. At boot time, this is SYS:C, if it exists, otherwise SYS. The defaults to C: and the current working directory, so putting executables in C: allows them to be executed simply by typing their name.
DEVS:, which points to a directory containing the system's devices. At boot time, this is SYS:Devs if that directory exists, otherwise SYS. L:, which points to a directory containing AmigaDOS handlers and filesystems. At boot time, this is SYS:L if it exists, otherwise L: is not automatically created.
LIBS:, which points to a directory containing the system's libraries. At boot time, this is SYS:Libs if that directory exists, otherwise SYS. S:, which points to a directory with scripts, including the startup-sequence which is executed automatically at boot time, if it exists. At boot time, this is SYS:S if it exists, otherwise S: is not automatically created.
T:, which points to a. PROGDIR:, a special assign that always points to the directory containing the currently running executable. So, if you run 'SYS:Tools/Multiview' and 'SYS:System/Format', PROGDIR: points at SYS:Tools for Multiview while simultaneously pointing at SYS:System for the Format command. This feature was introduced in Workbench 2.0.Memory paging and a swap partition in later versions introduced new system for allocating RAM and defragmenting it 'on the fly' during system inactivities. It is based on and there is also present a that arbitrates paging memory and allows the swapping of large portions of physical RAM on mass storage devices as a sort of.Co-operative was finally implemented in.Versions.
Main article:Since the introduction of AmigaOS in 1985 there have been four major versions and several minor revisions. Up until release 3.1 of the Amiga's operating system, Commodore used Workbench to refer to the entire Amiga operating system. As a consequence Workbench was commonly used to refer to both the operating system and the file manager component.
For end users Workbench was often synonymous with AmigaOS. From version 3.5 the OS was renamed 'AmigaOS' and pre-3.5 versions were also retroactively referred to as 'AmigaOS' (rather than Workbench). Subsequently, 'Workbench' refers to the native graphical file manager only.From its inception, Workbench offered a highly customizable interface. The user could change the aspect of program icons replacing it with newer ones with different color combinations. Users could also take a 'snapshot' of icons and windows so the icons will remain on the desktop at coordinates chosen by user and windows will open at the desired size.AmigaOS 1.0 – 1.4. AmigaOS 1.3 (1988)AmigaOS 1.0 was released with the first Amiga, the, in 1985. The 1.x versions of AmigaOS by default used a blue and orange color scheme, designed to give high contrast on even the worst of television screens (the colors can be changed by the user).
Versions 1.1 consists mostly of bug fixes and, like version 1.0, was distributed for the Amiga 1000 only.The display was highly customizable for the era. The user was free to create and modify system and user icons, which could be of arbitrary size and design and can have two image states to produce a pseudo-animated effect when selected. Users could customize four display colors and choose from two resolutions: 640×200 or 640×400 (interlaced) on, or 640×256 or 640×512 on systems. In later revisions, the TV or monitor overscan could be adjusted.Several features were deprecated in later versions. For example, the gauge meter showing the free space on a file system was replaced with a percentage in AmigaOS 2.0 before being restored in 3.5. The default 'busy' pointer (a comic balloon showing 'Zzz.'
) was replaced with a stopwatch in later versions.AmigaOS 2.0, 2.1 AmigaOS 2.0 was released with the launch of the in 1990. Until AmigaOS 2.0 there was no unified design standard and application developers had to write their own widgets (both buttons and menus) if they wished to enhance the already-meager selection of standard basic widgets provided by Intuition. With AmigaOS 2.0 gadtools.library was created, which provided standard widget sets. The Amiga User Interface Style Guide, was published which explained how applications should be laid out for consistency.
Intuition was improved with (Basic Object Oriented Programming system for Intuition) which enhanced the system with an interface to define a system of classes in which every class individuate a single widget or describes an interface event. It can be used to program object oriented interfaces into Amiga at any level.AmigaOS 2.0 also added support for public screens. Instead of the AmigaOS screen being the only shareable screen, applications could create their own named screens to share with other applications.AmigaOS 2.0 rectified the problem of applications directly into the input-events stream to capture keyboard and mouse movements, sometimes locking up the whole system. AmigaOS 2.0 provided Commodities, a standard interface for modifying or scanning input events. This included a standard method for specifying global 'hotkey' key-sequences, and a Commodities Exchange registry for the user to see which commodities were running.AmigaOS 2.1 introduced, a simple text-only markup scheme and browser, for providing online help inside applications.
It also introduced Installer, a standard software installation program, driven by a -like scripting language.AmigaOS 2.1 introduced multi-lingual locale support through locale.library and for the first time AmigaOS was translated to different languages. AmigaOS 3.0, 3.1 Version 3.0 was originally shipped with the Amiga 1200 and Amiga 4000 computers. Version 3.0 added datatypes support which allowed any application that supported datatypes to load any file format supported by datatypes. Workbench could load any background image in any format if the required datatype was installed. A tiny application called Multiview was included that could open and display any supported file. Its capabilities were directly related to the datatypes installed in Devs:Datatypes.
Main article:This new AmigaOS, called AmigaOS 4.0 has been rewritten to become fully compatible. It was initially developed on Cyberstorm PPC, as making it independent of the old Amiga chipsets wasn't trivial.
Amiga Os 3.1.4 Download
Since the a new technique was adopted and the screens are draggable in any direction. Of Workbench icons between different screens is possible too.Also in AmigaOS 4.0 were a new version of Amidock, / fonts, and a movie player with and support.In AmigaOS 4.1, a new Start-up preferences feature was added which replaced the old WBStartup drawer.
Additional enhancements were a new icon set to complement higher screen resolutions, new window themes including drop shadows, a new version of AmiDock with true transparency, scalable icons and AmigaOS with auto-update feature. Influence on other operating systems. AmigaOS and compatibles(AROS) implements the AmigaOS API in a portable open-source operating system. Although not binary-compatible with AmigaOS (unless running on 68k), users have reported it to be highly source-code-compatible.is a PowerPC native operating system which also runs on some Amiga hardware. It implements AmigaOS API and provides binary compatibility with 'OS-friendly' AmigaOS applications (that is, those applications which do not access any native, legacy Amiga hardware directly just as AmigaOS 4.x unless it's executed on real Amiga models).pOS was a multiplatform closed-source operating system with source code-level compatibility with existing Amiga software.features also a centralized datatype structure similar to MacOS Easy Open after old Amiga developers requested Be to adopt Amiga datatype service. It allows the entire OS to recognize all kinds of files (text, music, videos, documents, etc.) with standard. The datatype system provides the entire system and any productivity tools with standard loaders and savers for these files, without the need to embed multiple file-loading capabilities into any single program.was inspired by AmigaOS, and originally intended to be a clone of AmigaOS.
Is a fork of AtheOS, and includes some AmigaOS- and -like qualities.is a cloud based meta operating system. It has many former Commodore and Amiga developers and employees working on the project. The operating system retains several AmigaOS-like features, including DOS Drivers, mount lists, a TRIPOS based CLI and screen dragging.Finally, the operating system of the bore a very strong resemblance to AmigaOS and was developed by, the creator of the Amiga's user interface. See also.