Fallout 4 Real World Weapons Mod

Fallout 4 Real World Weapons Mod Rating: 3,9/5 421 votes

For Fallout 4 on the PC, a GameFAQs message board topic titled. Not be lore-friendly, but would a mod introducing a modern, real world.

There's never quite enough ways to blow someone the hell up in Fallout 4, so here's a nice addition to the list. C4, plasma charges, and IEDs that can be dropped and detonated remotely. If you want to be really cool about it, plant one of 'em in someone's clothing, stroll away, and the trigger the bomb. The Creation Club ⭐Okay, obviously this is a bit of a dig at Bethesda's DLC library Creation Club, which produces items and gear people can spend real money on.

But it's also pretty clever. This mod adds a golf club that, when swung, creates random (and free) items out of thin air.

Once the novelty wears off, the club can also be used as a customizable melee weapon. Got a few too many fusion cores lying around?

You can now use them to craft ammo for this new weapon, which is really a new set of weapons. The Fusion Gun first comes into your possession as a pistol, but once you've got it you can craft it into any type of weapon you want, from a sniper rifle to shotgun to assault rifle. The trailer above shows its many looks and uses. See-Through ScopesIf you don't like the opaque sniper scopes, or the quick fade to black that occurs when using them, this mod solves that issue. Now when holding up a weapon with a scope you can see through it.

You have the option to add new scopes, or simply replace the existing ones. You can even customize the reticles of your scopes in-game. Doombased Weapons MergedModder DOOM has been making sweet guns for Fallout 4 for a while, and now you can find all ten of them in one place. There are assault rifles, a Desert Eagle, a MAC-11 machine pistol, and even a replication of Deckard's PKD Detective Special from Blade Runner. True FragsWe all love using explosives in Fallout 4.

We'd love them more if the ones that were supposed to hurl shrapnel around actually did. Thanks to this mod, now shrapnel-based explosive weapons really work as they're supposed to.

Instead of just an explosion, your frag grenades and frag mines, MIRV grenades, bottlecap mines, and baseball grenades will send a cloud of projectiles through the air, shredding the hell out of anyone within range. Duck and cover.TNR Shoulder LampIf you're not a huge fan of the Pip-Boy's flashlight function, which provides a somewhat uninspiring general glow to your surroundings, now you can use the same shoulder-mounted lamp the Marines use in the film Aliens.

I think you'll agree: it's way cooler with volumetric lighting and dynamic shadows. What's more, it can both be purchased from vendors or crafted at a chemistry table. You can also craft different colored lights for it at an armor workbench. Armorsmith ExtendedThe hell with road leathers, why can't I strap pieces of armor on over my nice natty suit?

Fallout 4 weapon crafting mod

In addition to being able to wear any outfit under your armor, you can also wear hats and helmets with gasmasks, you can add ballistic weaves to hats, and even craft new outfits altogether. This mod was created with FO4Edit. Crossbows of the CommonwealthThis well-animated crossbow makes a great addition to your burgeoning arsenal, and it's not just a simple, static weapon. You can add attachments to it using your workbench, and craft a number of different types of bolts for it. The crossbow is silent, perfect for stealth kills, and its great damage is offset by its slow reload time so it won't unbalance the game. Any Mod Any Weapon.

If you want to take wasteland warfare to a whole new level, this mod will let you build the weapon of your fever dreams. It allows you to put any weapon attachment on any weapon, so you can electrify a triple-barreled minigun, splice a Fat Man onto an alien laser pistol, or build just about any Frankenstein-esque weapon you can imagine. The video above by shows you just a few of the possibilities. Craftable AmmunitionYou can build a lot at your workstations, everything from weapon mods to medical items to grenades.

Why not ammo? This mod lets you craft every single type of ammo in the game at your chemistry stations: shotgun shells, flares, mini nukes, flamer fuel, fusion cells. You name it, you can craft it (unless you're naming made-up ammo that doesn't exist, like moon-piercing tomato bullets). You'll still need higher level Gun Nut, Science, and Demolition perks to be able to craft the really powerful stuff.On our final page, we'll look at some useful tools and utilities.

Table of contents.

After a short hiatus to focus on some of Fallout 4's new DLCs, we're back for more mods of the week! With the G.E.C.K. Already in closed beta, the modding community is exploding with new content and is ready for the dedicated tools it needs to truly overhaul Fallout 4 like they’ve done every other Bethesda title before it. Campsite - Simple Wasteland Camping (and HD Sleeping Bags)The Commonwealth is a dangerous place, but within that danger is a lot of beauty, and sometimes all you want to do is take it all in at your campsite. Unfortunately, camping is, for the most part, not part of the Fallout 4 experience.

Real World Wildlife Products

But with Survival Mode on the way, everyone was hoping that we would see some kind of ability to build a camp anywhere and everywhere to make saving in a bed simpler, and to add to the general survival feel of the game. But as of the last patch, there's no hint of these mechanics on the horizon.Yet, what are mods for if not to add and, at times, improve on the experience of a game? And thanks to the work of the highly talented modder fadingsignal, camping in all its wonderful wood-smokey glory is now more than a viable option. The mod titled Campsite – Simple Wasteland Camping (and HD Sleeping Bags) does exactly as advertised, allowing you to craft a number of items that, when activated, will create a small modular campsite anywhere in the Commonwealth.This includes tents, sleeping bags, campfires, even a custom pet bed for Dogmeat (with custom relaxing animations), all of which can be placed (and picked up) in any space with enough room to accommodate the gear, with absolutely no settlement or workshop requirement.

This is one of the more well thought out mods we've seen so far in Fallout 4, and we highly recommend giving it a try. Almost every item has a distinct purpose, and is meant to both make real world sense and add heavily to the camping experience you've been hoping for from Fallout 4. Random friendly NPCs and companions will even join you by your campfire and relax while you take it all in, which adds a strange feeling of community in the vastness of the Commonwealth's wasteland.See a full breakdown in. Unlimited Companion Frameworks. The Commonwealth can be a lonely place, and recruiting a friend can be a welcome change to the hundreds of Super Mutants, Feral Ghouls, and Raiders that are only interested in tearing your skin off one inch at a time. Yet with so many companions to choose from in Fallout 4, it can be frustrating to pick just one, especially when it means that everyone's favorite companion, Dogmeat, has to stay at Red Rocket all by his lonesome.Fortunately, modder Expired6978 has the solution in the form of Unlimited Companion Framework, a mod that makes it possible to recruit an unlimited number of gun-toting pack mules to carry you from Vault 111 to the Institute. There are a few limitations to keep in mind – only the first 15 companions you recruit will have open dialogue options, after which any additional troops you add to your army will only generate a generic dialogue response like any random nonessential NPC.

Although, if you ever feel the need to travel with more than 15 companions you might want to reconsider your difficulty rebalance. Visible Weapons - 3 rd Person Holster. Immersion can be a tricky thing to nail down in any video game, but one of the most common and simple illusion breakers we see in today's RPGs seems to be over holstering and unholstering your weapon. Yes, we understand that there's no way we can have all sixty of our rifles latched to every square inch of our body, but there's something so satisfying about seeing your favorite gun or melee weapon strapped to your thigh or your back – it looks cool and it's comforting somehow to know that it's within easy reach in the event of trouble. Whipping a rocket launcher or a sniper rifle out of our left butt cheek or the roomy confines of our PipBoy just isn't the same.Modder registrator2000 snatched the concept up and created Visible Weapons - 3 rd Person Holster to compensate, a mod that allows you to strap your equipped weapon to your brawny shoulders whenever it isn't in your hands. Keep in mind that this mod is the exact opposite of standalone and requires one of a number of companion mods that add apparel models for the holstered version of your weapons. There are a number already out that support the vanilla guns and melee weapons, but some modded weapons may not have proper support yet.

This mod allows you to link the real time weapon item with the apparel equivalent, and will swap between equipping the two. So you can have a sniper rifle on your back and a katana in your hand, or a pistol on your hip and a shotgun on your back, depending on your preference. Scouter by Ruddy88. There's nothing like waking up in the Commonwealth and going on a grand and epic quest searching for Dragonballs-errr, Shaun, I meant looking for Shaun. Either way, having a Scouter on hand is always helpful, and does a lot to raise the cool factor of your character as much as it helps scout out the enemy.Enter Ruddy88's Scouter mod, which adds several in-game Dragonball Z themed Scouters that can be tricked out with Night Vision, a Targeting HUD, a Tracking Module that functions like a Recon Scope, and, as a special treat, a Focus Enhancer which acts like a dose of Jet when aiming down the sights of your gun.

It might not reveal an enemy's power level, but there's already a perk for that so we can't judge. For the ultimate experience, be sure to hand these over to all your companions, especially Dogmeat. Modern Firearms (Gunsmith Edition). There's nothing quite as satisfying as good ol' gunpowder and lead. Although the Commonwealth is chock full of interesting and unique weapons, there's something to be said for having a reliable, high damage bullet bouncer to ventilate a pack of roaming Feral Ghouls before they rip all the tender bits off your corpse. Despite the fact that almost every other Fallout game has both modern and pre-WW2 weaponry, Fallout 4 has a particular focus on some of the more archaic lead bangers and completely ignores the fact that over a hundred years of weaponry development occurs before the great war hits the fan. Sure, we have lasers guns, plasma throwers, and gauss cannons but let's face it, gunsmiths weren't going to simply ditch traditional firearms after the combat rifle.The good news is that mods are to the rescue once again, and modders Idlesheep and WhiteShades have us covered with Modern Firearms (Gunsmith Edition), which adds eight fully tweakable weapons to the game based off of the famous AR family, and a few other fan favorites.

Fallout

Fallout 4 Real World Weapons Mod Xbox One

All of the weaponry is loaded into the level list, which means every enemy has the potential to spawn and use these new pieces of kit right out of the Vault, making it more than just a cool weapon mod but a nice gameplay change to boot.Check out all of.